![]() If you hover a living object, you take 1 damage. When you leave the stage, take 1 damage for each different type of non-living object. Lose the first item in your inventory whenever you make a mistake. Whenever a monster is revealed, lose coins equal to the value of the cell it is standing on.Ĭells with a value of 4 or greater are obscured. Stage power doubles whenever you take damage. Notes: This charge applies each time your inventory is opened. You must pay 5 coins to open your inventory. Normal heart drops are converted to souls. At the end of the stage, lose lives equal to the max power. Whenever a monster is revealed, spawn a monster in a hidden cell. Your stats and monster damage are unknown. If you are injured, lose 1 life whenever you discover a 5 or greater. Whenever you take damage, lose defense equal to the stage's minimum power. Notes: +1000% rare loot, to a maximum of +3000%. Stage contains Harbingers of the Apocalypse. Every 50 cells you open without making a mistake, decrease the maximum power of all other stages. Whenever you make a mistake, increase the maximum power of all other stages. Gain 2 random mods when you enter this stage. Rare loot includes tokens, mega tokens, artifacts, paints, emblems, dark chests, purple diamonds, and oddly, dark hearts (on boss stages.) Each mod has a difficulty value which increases or decreases the frequency of rare loot. ![]() ![]() DemonCrawl stages currently have 88 mods.
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